The Warslayer(74)
Her right hand slipped free of the shackle. And at the same time Ivradan dropped her.
She had just enough warning to point the fingers of her left hand. There was a wrenching strain as all her weight hung suspended for a moment from one wrist, and then the cuff simply slipped off. She dropped to the floor and fell sprawling, more or less on top of Ivradan.
She rolled out of the tangle, and it seemed like too much trouble to get up, so she didn't. She lay there, wishing all her problems would go away. If she hadn't killed Dylan (and she didn't feel quite guilty enough to shoulder the blame for that one, not quite), at least she hadn't saved him, and that was bad enough. He was a pratt, certainly, but he was her pratt, and he hadn't deserved killing.
Only now he was dead, no matter whose fault it was. A lot of people were dead, each of them the stars of their own lives, butchered like bad cattle—and for what? Window-dressing in the Warmother's set-piece? Was she that . . . wasteful?
If she was (as she claimed to be) War Incarnate, the answer to that was a resounding "Yes," and the real question became, why in Heaven's name didn't everybody run screaming the moment they heard of her instead of sticking about?
But people were funny that way, even blue people, or gold scaly people, or people in any of the other odd shapes and designs she'd seen today. People were funny in general, when you came right down to it: Glory'd even heard there were such things as Satanists, and if you wanted to talk about unprepossessing targets for fealty . . .
The Amazons didn't seem to fit in with the rest of the Warmother's crew, somehow, though—maybe they'd manage to get shut of Charane while her back was turned, or something, though why they'd followed her to Erchanen in the first place . . .
Glory sighed, realizing she'd really better pay attention to the problem at hand instead of letting her mind wander off down pathways that were more interesting simply because they weren't related to the matter at hand. Item: one dungeon, constructed for the reception of neither Australian nor Allimir, to judge from the size of the shackles.
If there could be cement here (and she didn't actually know there couldn't be), she'd say this place was made of cement. It was damp and cold. There were several sets of rusty shackles set into the wall above her head; she watched the set she'd recently vacated swing slowly to a stop, bouncing back and forth along the wall with a dull clanking and scraping. The ceiling itself was too far away to see. Set into the wall at her feet, maybe fifteen or twenty feet up, was a line of narrow windows, horizontal slits really, that let in the remains of a pallid, wan, grey, overcast entirely unprepossessing day. The air, like the dungeon, smelled wet and cold. It was probably raining somewhere.
She sat up with a groan, then stood (reluctantly), looking around. She spied her sword over in a corner, under a bench, and went to fetch it, inspecting it carefully. It seemed unharmed and untampered with. Was it so irrelevant and harmless that Charane didn't think it worth bothering with, or so powerful that she couldn't touch it?
I wish I knew—that among other things. She slipped it back into its scabbard.
"Let's get out of here," she said aloud.
"How?" Ivradan asked simply.
And Glory took another look—a really good look this time—at their prison. All of their prison.
It had windows and manacles and chains and benches, high smooth walls and a distant vaulting ceiling. All the things you'd expect to find in a high-class dungeon.
But it had no door at all.
* * *
Half an hour later she knew more than she had before, none of it encouraging.
Even if Glory could lift Ivradan up far enough to reach the window-slits—and she couldn't—they were too narrow for him to get through.
The Sword of Cinnas, fine magical item though it was, could not chop through the walls, or even dent them.
The benches could not be removed from the walls.
There was no way out.
It bothered Glory, and she wasn't exactly sure why. It seemed that the two of them were going to have plenty of time to think about it, though.
"It just doesn't work," she said, pacing the cell. It was nice that there was plenty of cell to pace in: the floor of the cell was at least twenty feet by forty, and Glory was using every foot. Back and forth, and all she could come up with was the conviction that this would make a lousy episode of The Incredibly True Adventures of Vixen the Slayer. Meanwhile, the light from outside slowly dimmed. Eventually, it would be entirely dark.
Bummer.
"She likes to play. Helevrin said that about her, Ivradan. Cat and mouse. Never too much all at once," Glory said. Thinking out loud—or at least trying to. She wasn't having much luck so far.
"That is so," Ivradan admitted, watching Glory warily. The Allimir horsemaster lay full-length on one of the stone benches, looking utterly spent. But Glory was too keyed-up to rest.