Nath had told him she thought the discordance among kochan was partly caused by the influence of the humans, among whom many of the Jao had been immersed for a very long time. Human behavior was often characterized by such pointless antagonisms.
Yaut confirmed her assessment, when Aille raised the matter with him.
"She's right. If anything, she's understating it. The Binnat veterans told me that, even during the conquest, the humans fighting them seemed obsessed with what they called 'interservice rivalry.' Apparently—bizarre creatures—they made a sharp distinction between those of their soldiers who fought on land as opposed to those who fought on water or in the air. Not a temporary, practical distinction, as we do, but a permanent and rigid one—as if these artificially separated units of soldiers were kochan of some sort, except kochan who had no conception of how to associate."
Aille stared at him.
"It's true!" Yaut insisted. "Can you imagine anything more superstitious? You might as well divide your troops according to . . ." He groped for an analogy, then laughed abruptly. "According to 'gambling'!—which I think I'm now coming to understand better. One of their commanders was even reputed to have said: 'The Jao are the opponent. The enemy is the Navy.' "
Aille was more dumbfounded than ever.
" 'Navy' is the term they used to refer to their soldiers—their grotesque kochan-that-wasn't—which fought on the water," Yaut clarified.
The fraghta thought for a moment, then continued. "She's right about the rest, too. I'm amazed at how thoroughly Jao who have been here for some time become influenced by humans. Many of the veterans—even more so, the ones who have retired here—have taken up human customs and habits. Go into the Binnat association hall—many of the other kochan halls, too—and you're likely to find them listening to what humans call 'music.' That's something which reminds me a bit of ceremonial chanting, but vastly more intricate. And, as often as not, you'll find human decorative work—what they call 'art,' or 'painting,' or 'sculpture'—ranged alongside proper kochan insignia. About the only thing you will not find are Jao engaged in 'gambling,' which even the oldest veterans consider ridiculous."
The fraghta fell into bemused-bewilderment. "I don't understand it, not at all."
Aille rose and went to the window, staring out at the flat terrain beyond. After a moment, he spoke softly.
"I think I do understand it, Yaut. I am beginning to, at least. This is a new experience for us, and one whose ramifications we have still not accepted. Terra is a planet whose species is as advanced as our own. More so, to be honest, in many ways." He heard Yaut make a little choking noise and flattened his ears with amusement. "Heresy, you think? Yet does any Jao think the Ekhat are inferior to us?"
He turned around, facing Yaut squarely. "No? I thought not. Unfathomable, yes—but certainly not inferior. It would be hard to make that claim, after all, when the Ekhat not only created us but have destroyed parts of us since many times over. The problem is that we have come—all of us—to think too much in the Narvo way, or the Dano way. Superiority is measured too much by success in conflict. But is that not just as much superstition as the humans measuring soldiers by the terrain on which they fight?"
The fraghta pondered his words for moment. Then, grunted something that was not so much agreement as acknowledgement. His lines indicated willingness-to-consider.
"Since we defeated the humans—not easily, to be sure—we quickly relegated them to the status of our inferiors and tried to rule them accordingly. All the more so, since rule was given to Narvo."
Yaut was listening, now, instead of simply reacting with indignation. Aille knew he would, once he put the matter in kochan terms. Like any fraghta, Yaut thought automatically in terms of kochan influence. But since he was Jithra, long affiliated to Pluthrak, he just as automatically translated influence into association.
"I . . . begin to see, I think. Try to drive under a kochan, or a taif, instead of associating properly, and it will simply spring up shoots elsewhere. It is inevitable. Instead of order, you will create discordance yourself."
"Exactly. Narvo can claim as it will that humans are simply a subject species, and hammer them every solar cycle with the intent of making them such. But reality is what it is, not what you wish it to be. The end result is . . . among other things, veterans with many service bars adopting alien habits and customs. Which, in itself, is simply association. But association which is unguided, haphazard, often not productive—and sometimes downright dangerous."