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Redliners(3)



Stingers and the 4-pound rockets most strikers slung from their belts already raked the port area. Fourth Platoon (Heavy Weapons) was the last out of the ship. With their full armor and bulky loads they'd have needlessly slowed less heavily equipped strikers.

There was no return fire as yet but it'd come soon enough. When it did, the maneuver platoons would be damned glad of 50-pound missile launchers and the plasma cannon.

Sergeant Bloch was a big man who looked gigantic in his polished white armor. His dolly supported the cannon itself and a three-round belt of ready cartridges. Twenty yards to the northeast was a pit holding a transformer beneath surface level where it didn't interfere with starships being hauled across the port in giant cradles. Bloch hunched toward it at a dead run. The pit was the best cover in his sector.

All Fourth Platoon personnel wore hard suits. The crews handling the triple launchers had to worry about the backblast of their own heavy missiles, and a mist of ions as hot as a sun's corona bathed the cannoneers as soon as they began to fire their belt-fed weapons. The armor's protection from enemy counterfire was a secondary concern.

Meyer heard the high-pitched scream of Spook lasers in addition to the snarl of stingers and the crackWHAM! of the strikers' rockets. The port's surface flared white at the corner of her eye as a beam burned concrete to glass and quicklime. The Spooks were awake, though for the moment they seemed to be spraying the landscape in panic.

Bloch stepped into the waist-high transformer pit and wrestled the gun onto its bipod in firing position. Santini simply pushed the ammo dolly in ahead of himself. The cannisters were padded against shock, but a direct hit from a laser might penetrate. The best result the crew could hope for then was a low-order explosion that might not kill them. If the bead of deuterium at the heart of each cartridge detonated, hard suits weren't going to make any difference to the resulting thermonuclear explosion.

The captured freighter erupted smoke and another sheaf of anti-emitter missiles. Those were launched automatically when the unit's artificial intelligence sensed Kalendru-type radio frequency emissions. The streak of light that ended in a lightning-sharp explosion in the transient barracks was a missile from one of 4th Platoon's triple launchers. That was fast work, but the team had set up beside the ship because there wasn't any cover in their direction anyway.

Meyer jumped her dolly into the transformer pit and followed it. Bloch fired his ready ammunition in three ravening pulses as fast as the gun would cycle. The ringing air glowed like the heart of a rainbow.

"Feed me!" the sergeant screamed as Santini dragged a 16-round belt from one of his cannisters. "Feed me!"

As she opened a cannister one-handed, Meyer looked over the rim of the pit. She dialed up her visor's magnification. The gun was placed to cover the main highway entering the starport from the north. Seven miles up that road was the planet's largest military base, code-named Active Grid for this operation. That was probably where the tank at which Bloch was hammering had come from.

The plasma bolts had grounded the huge vehicle in an iridescent fireball, but they hadn't destroyed it. Air shimmered in a corona discharge as the tank's generators rebuilt its magnetic shielding.

The Spooks were awake, all right.



The front door of the guard barracks started to open while Striker Caius Blohm was still twenty yards from the building. He fired one of his penetrator grenades through the panel. An instant later the warhead's atomized fuel mixed with the air and detonated, blowing splinters of the door in one direction and the charred fragments of the Spook in the other.

Blohm liked to be on point. In this war the choice was to be quick or dead, and the Spooks were plenty damn quick. Your best chance of survival was the Spook's hesitation, and if you hesitated you were handing him your head as well as maybe the heads of the strikers behind you. Technically the building's ground floor wasn't Blohm's responsibility, but this wasn't a time to stand on ceremony.

Blohm trusted himself not to hesitate. Never. Not so much as a heartbeat.

First Platoon's objective was to clear the garrison's three-story barracks. The planners had nixed putting a heavy rocket into the structure because the port command center might be either in the barracks or in the administration building.

The command center would be hardened. Burying it in the rubble of the upper floors wouldn't keep the Spooks in the center from using their outlying gun and missile positions to blow the hell out of first C41, then any Unity vessel that appeared on this hemisphere of the planet.

Blohm and Sergeant Gabrilovitch were C41's scouts. They'd been assigned to lead the four survivors of the platoon's understrength First Squad through the top floor of the barracks while the remainder of the platoon took care of the lower stories. If there was a control room in the basement, Lieutenant Kuznetsov wanted to be able to open it without worrying about Spooks coming down the stairs behind her.