She knew it could not have escaped his notice—the worn little path through the long weeds, visible by the starlight. Only regular traffic or maintenance would cause the weeds not to grow there.
Control nodded, face unreadable in the darkness, and stooped to pick up a stick, brandished it. They had no guns—had long ago discarded their few modern supplies, acknowledgment of Area X’s strange effects, keeping just one flashlight. Turning on that flashlight now would have felt unwise and foolish. But she had a gutting knife, and she took that out.
The lighthouse door lay on the landward side, and the path led right to it. The original door was missing, but in its place leaned a massive wooden barricade that she slowly realized was the door from a stable or something similar. With some effort, they moved it to the side, stood in the threshold. The inside smelled of decay and driftwood. It smelled fresher than she’d expected.
She lit a match, saw, obscured by shadows surging against the walls, that the central spiral staircase lay naked, like a giant stone corkscrew, in the middle of the ground floor, and that it ascended into a giant hole above. Unstable at best. At worst, all of it about to come down.
As if reading her thoughts, Control said, “It could probably still hold our weight. They built it in such a way that the supporting walls take most of the burden. But that’s pretty raw.”
She nodded, could see the steel rods running through it now, a skeleton that inspired a little more confidence.
The match went out. She lit another.
The ground floor was covered in dead leaves and a smattering of branches, a catacomb of smaller rooms hidden from view at the back. A bare concrete floor, with the scars to show that someone had ripped up the floorboards.
The match went out. She thought she heard a sound.
“What was that?”
“The wind?” But he didn’t seem certain.
She lit another match.
Nothing. No one.
“Only the wind.” He sounded relieved. “Should we just sleep here, or explore the rooms in back?”
“Explore—I don’t want any surprises.”
The match went out from a gust of wind coming from the stairwell.
“We need to make these matches last longer,” Control complained.
She lit another match, screamed, Control startled beside her.
A shadow sat halfway up the steps of the staircase, a rifle aimed at them. The shadow resolved into a black woman wearing army fatigues—compactly built, curly hair cut close to her head.
“Hello, Control,” the woman said, ignoring her.
Ghost Bird recognized her from her first debriefing at the Southern Reach.
Grace Stevenson, the assistant director.
0009: THE DIRECTOR
Lowry’s secret facility, on a dreary part of the east coast, with gravel beaches and stark yellowing grass, has been set up on the bones of an old military base. Here, Lowry has been perfecting his neurology and conditioning techniques—some would say brainwashing. From atop a mossy hill hollowed out for his command and control, he rules a strange world of decommissioned silver harbor mines lolling on the lawn below and rusting gun emplacements from wars fought seventy years ago. Lowry has had a replica of Area X’s lighthouse built and a replica of the expedition base camp, and even a hole in the ground meant to approximate the little known about the “topographical anomaly.” You knew this before you were summoned, and in your imagination this false lighthouse and false base camp were foreboding and almost supernatural in their effect. But, in truth, standing there with Lowry, looking out across his domain through a long plate of tinted glass, you feel more as if you’re staring at a movie set: a collection of objects that without the animation of Lowry’s paranoia and fear, his projection of a story upon them, are inert and pathetic. No, not even a movie set, you realize. More like a seaside carnival in the winter, in the off-season, when even the beach is a poem about loneliness. How lonely is Lowry out here, surrounded by all of this?
“Sit down and I’ll get you a drink.”
Very Lowry, but you don’t sit and you politely decline the drink, staring out at the shore, the sea. It’s a gray, crappy day and the weather reports say it may even snow. The water has an oily quality from offshore pollution, the dull light creating rainbows across its still surface.
“No? Well, I’ll make you one anyway.” Also very Lowry, and you’re tenser than you were a moment ago.
The room is narrow, and you’re standing at the window, behind you a long, low lime-green couch with a steel frame covered by psychedelic orange pillows. Shaped like crude downward-diving breasts, porcelain light fixtures hang in rows of twenty from a ceiling slanted to the curve of the hill. Their glow melts across the couches, tables, and wooden floor in soft overlapping circles. The whole back plate of glass sealing off the room from behind is a mirror, projecting your images and protecting you from the truth that this isn’t really a lounge and you’re here not by invitation but by order. That this is an interrogation room of sorts.